The work of Timothy Davis - Technical Game Designer & Producer

Hi there.

My name is Timothy.  I am a Technical Game Designer (design + scripting).  I am a producer.  Most importantly, I am a leader and I bring people together to create great game experiences.

I recently finished working with 343Industries on Halo: Infinite as a Campaign Designer.  I focused on Combat Design/Level design, Scripting and Prototyping for the game's Campaign experience.

In my independent game work I primarily develop in Unity 3D, Unreal Engine 4, and design with Photoshop and Illustrator.  

I have a passion for video games and creating new, unique, and fun experiences that impact players on a deeper level (physically or mentally). To create potentially transformational games.

Feel free to look through the games I've worked on along with some design thoughts and details.  

If you're interested in working with me, would like information about my work, or just want to say hi,  I'd love to hear from you.  

Recent Projects

JSN Ares template designed by