Cloud 10 UE4 Platformer

Cloud10 is a 3D speed-platformer game prototype I developed independently while at Carnegie Mellon University.  I did this project to learn more about Unreal Enginer 4 and gain experience developing for a 3rd-person action focused game.  I designed and scripted 3 different modes of movement, designed an action-based camera system, and designed 1 main level.  I focused on game feel and scripting for this project.

Dev. Date: January 2016 - May 2016

Role: Game Designer, Programmer

Genre: 3D Platformer  

Platform: PC, Unreal Engine 4  

ETC Logo UE4 Logo

I am still developing this game prototype so see my blog for development updates:

Development Details

Design Pillars

  • Feeling of Freedom & Power

  • Speed

  • Skill & Precision

  • Flow

Ver 1. Game Features

Level 1 Playthrough

1 replayable level with progressive goals

Camera System with action-dynamic cameras

3 Mechanics

  • Running
  • Jumping
  • Diving

Design Documents

Below is the presentation I gave about the game at the end of my 5 month independent study at Carnegie Mellon University.  It discusses many details about the systems in the game, cameras, and my inspirations.  

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