Cloud10 is a 3D speed-platformer game prototype I developed independently while at Carnegie Mellon University. I did this project to learn more about Unreal Enginer 4 and gain experience developing for a 3rd-person action focused game. I designed and scripted 3 different modes of movement, designed an action-based camera system, and designed 1 main level. I focused on game feel and scripting for this project.
Dev. Date: January 2016 - May 2016
Role: Game Designer, Programmer
Genre: 3D Platformer
Platform: PC, Unreal Engine 4