My name is Timothy. I am a Technical Game Designer (design + scripting). I am a producer. Most importantly, I am a leader and I bring people together to create great interactive/game experiences.
I'm currently working on the upcoming Marvel's Avengers game with Crystal Dynamics to design awesome boss fights. Most recently, I worked with 343Industries on Halo: Infinite as a Campaign Designer; focusing on Combat Design/Level design, Scripting and Prototyping for the game's Campaign experience.
In my independent game work I primarily develop in Unity 3D & Unreal Engine 4. For design, I use Photoshop, Illustrator, & Storyboarder.
I have a passion for video games and creating new, unique, and fun experiences that impact players on a deeper level (physically or mentally). To create potentially transformational games. I love the intersection of culture (especially African culture), interactive media, animation, storytelling, and style.
Feel free to look through the games I've worked on along with some design thoughts and details.
If you're interested in working with me, would like information about my work, or just want to say hi, hit me up!
A Fine Line Page
A Fine Line game title page
Space Watchers Page
Space Watchers game title screen
Job Pro Page